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How to setup a basic bind patch

Ace

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Jul 7, 2012
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Step 1-Download NITRAMS clean cod4 patch
http://www.mediafire...azf6h2x823r6em6

Step 2-Download FF.Viewer
http://www.mediafire...xexm55s9qt1b746

Step 3-In the .gsc patch/made/by/__NITRAM__.gsc, you shoud find this code.
Code:
#include common_scripts/utility;
#include maps\mp\_utility:

whatever ()
{
enter the bind where this text is here
}

Step 4-delete "enter the bind where this text is here" and add
Code:
self setClientDvar( "ui_mapname", "mp_shipment;

Step 5-Choose the button to activate the mods
Code:
button_back
button_start

Step 6- then add this code to add text (optional)
Code:
say ^1 enter your text here

Your patch so far should look like this:
Code:
#include common_scripts/utility;
#include maps\mp\_utility:

whatever ()
{
self setClientDvar( "ui_mapname", "mp_shipment;bind button_back;say ^1thank you "Ace" for this tut;
}

Step 7- Add your Dvars
Code:
self setClientDvar( "ui_mapname", "mp_shipment;bind button_back;say ^1thank you "Ace" for this tut;(insert dvars here);

Step 8-How to end the binds
Code:
");

How your finished Patch Binds should look like
Code:
self setClientDvar( "ui_mapname", "mp_shipment;bind button_back;say ^1thank you "Ace" for this tut;(insert dvars here)");

Hope this helps.
 

Toxique

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MOTM
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Jan 27, 2012
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^1thank you "Ace" for this tut :p
 

uchenna

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Mar 18, 2012
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Great Tut! his would have helped me when i began making cod 4 patchs... i stopped because i had only a few people to host.
 
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