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New Dead Island: Riptide Details – Plot, Defence Missions & New Character

Scion

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Deep Silver today revealed the first details about the next installment in the Dead Island franchise, coming to stores in 2013. Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare. But they were wrong.

Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves.

With invigorating new elements infused into a proven mix, Dead Island: Riptide will reanimate the zombie terror in the original videogame. A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation. Dynamic weather conditions will force the team members to adapt to changing visibility conditions.

A fifth character will join the team, with an all-new and unique skillset. The combined skills of the group will be sorely needed, since terrible, new and unknown zombie mutations have emerged all over the island.

In a new hub defence missions the co-operative teamplay skills of the survivors will be tested to the limit – they need to strategically place traps, fences and turrets to fend off oncoming Zombie onslaughts and to protect the humans in these sanctuaries. New communication features in co-operative mode also allow players to enjoy an even more intense and strategic teamplay experience.

Dead Island: Riptide will be released in 2013 for the PlayStation 3, for the Xbox 360 and for Windows PC.

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