I use gimp myself. I have photoshop, but I just never got use to it as much as gimp. Very clean, powerful, and has an advance interface.I have to say GIMP. Once I got used to it it turned out to be quite powerful. Also, there's a portable edition that you can put on a thumb drive and use anywhere you find a computer with a USB port.
I have a friend from architecture who uses Coral Draw for her work. According to her, it's more user-friendly and easier to learn without sacrificing too much on functionality. I haven't heard of GIMP before, but it seems it's getting some positive recommendations. I'll check it out.A couple of recommendations that I could make, other than Photoshop and Gimp, of course:
Corel Painter 2015
Paint tool Sai
Photoshop and Illustrator are pretty much the go-to tools in any design industry, though Alias' and Corel's products can be substituted in most areas.I've used Adobe Photoshop and Adobe Illustrator professionally when I was an architect. I find them quite hard to learn. You'll need to get a good teacher for them to get you off the ground, but once you get the hang of it, you can solve / learn other bits and bobs using online tutorials. If you are thinking of a graphic-related career, knowledge in these two programs are pretty much a must in order to be a perspective employee. Even if you do not use it as your main program, you'll need to have some decent knowledge in them.
I have a friend from architecture who uses Coral Draw for her work. According to her, it's more user-friendly and easier to learn without sacrificing too much on functionality. I haven't heard of GIMP before, but it seems it's getting some positive recommendations. I'll check it out.
My 3D main modelling programs were SketchUp, AutoCAD and Revit. They are all quite building specific but I've seen some amazing models made with SketchUp as it's a lot more versatile. SketchUp is great for concept development and is a quick and easy way to get ideas down on paper, ehem, I mean, screen.Photoshop and Illustrator are pretty much the go-to tools in any design industry, though Alias' and Corel's products can be substituted in most areas.
If you work with 3D, however, compositing in After Affects with assets from Maya or 3DSMax, Photoshop is a must.
I'd love to learn 3DS, Maya, and After Effects in depth, but alas, time, cost, and health prevent that. At least for the foreseeable future.My 3D main modelling programs were SketchUp, AutoCAD and Revit. They are all quite building specific but I've seen some amazing models made with SketchUp as it's a lot more versatile. SketchUp is great for concept development and is a quick and easy way to get ideas down on paper, ehem, I mean, screen.
I've also had fun learning 3DMax mainly using it for rendering. I find 3DMax produces the most realistic results in rendering. I've learnt a little bit of Maya but hardly remember anything from it. And you are right, After Effects, Maya and 3DMax all very important professional 3D graphic programs.