Yup, and how do people rent stuff anymore? Is that a thing? The closest I have to "renting" a game is buying it on Steam and playing it for an hour. If I like what I see, I keep it, but if not, I ask for a refund. I've refunded a lot of games over the years, but at least I don't get buyer's remorse anymore now that I have that option. It's better than being burned because you bought a flopped game at full price.My days of renting games are long gone, as I think the last time I rented a game was probably 15 years ago while my local video rental store was still open. However, my alternative to this has been Let's Play channels on YouTube. Instead of watching gameplay videos dished out by developers to make the game look polished as possible, I just watch regular people play them in a normal setting. This gives me an idea of what sort of gameplay and experience I can expect. If I like it, I buy the game. If I have my doubts, I wait until there is a price drop. If it looks dull, no deal.
I agree, looking at physical copies of games is great, and having a collection that doesn't just show up on a program is fun, but the lifespan of those physical discs can just be a pain sometimes. One wrong move and you have to buy the game all over again since the game disc was scratched a bit, and it made the entire thing unreadable. Most of the time having a physical copy, along with the other goodies the package may have like maps, drawings, posters, etc; is not as efficient as just buying the game online and having it there permanently.I am from the "Blockbuster Generation" so those funny stores will always have a special place in my heart. But aside from services like Gamefly, where does one even rent a game these days? I do not like Gamefly because half of their disks are ruined beyond use, and yet not taken out of circulation. They are known to throttle power users so it takes longer to receive titles. And I find no convenience at all in the fact that I don't get to decide which title I receive this time.
Having said all of that, I have been an occasional subscriber to Gamefly and may again with my Switch since I expect these little cards will probably survive quite a bit more abuse than optical media did.
I agree, looking at physical copies of games is great, and having a collection that doesn't just show up on a program is fun, but the lifespan of those physical discs can just be a pain sometimes. One wrong move and you have to buy the game all over again since the game disc was scratched a bit, and it made the entire thing unreadable. Most of the time having a physical copy, along with the other goodies the package may have like maps, drawings, posters, etc; is not as efficient as just buying the game online and having it there permanently.
Yup. It's the same price for hard and soft copies right? And the Witcher franchise at least tried to add freebies when you get the game like posters, comics, and music. Too bad I can't appreciate them much since they're just files I can open and close on the PC. Holding an actual map of the game, a handbook, some items from the game; still would be more awesome than mere files, but at least they tried though.Oh I'm firmly in the physical media camp. I'm getting old, I guess, but I simply expect to have something to hold when I pay $60 for fun. Of course, I'm of the generation who got to have physical media, manuals, and box art as a standard part of the deal so it obviously has colored my perception. Digital distribution is fine, but I'm 100% uncomfortable with the fact that it doesn't routinely come cheaper. There is no warehousing, no transportation, no handling fees associated with it and yet we pay the same price for a digital copy as we do a hard copy. Making matters even worse is that data centers are among the cheapest and easiest businesses to expand in the history of commerce. For me, convenience doesn't compensate for that.