Skip
Super c00l d00d
- Joined
- Mar 16, 2016
- Messages
- 149
- Reaction score
- 26
A L R I G H T H E L L O
So, with newer games releasing with outstanding graphics and more so expectations, there is still that one lingering thought of "Will there be micro-transactions?". The word itself has earned a rather unwelcome reputation among the gaming community, well for those that are not as wealthy as others. They are seen as a form of laziness, and not having to earn items in games. For example, a rather notorious game from a once prestigious franchise, Halo 5.
Halo 5 has since obtained the micro-transactions system in a form of "Req Packs". These packs grant a variety of items from common to legendary. These packs can also be bought with in game currency that the player must earn to actually buy these packs. However, as stated previously, they can be bought with real life money, in which can lead to a great many arguments of "Halo 5 is a pay to play game" but with other arguments stating that "The time it takes to earn enough points to buy a req pack of Gold tier (the highest tier) takes too long and therefore it is easier to buy one instead of grinding for it." Both sides have a rather understandable argument and comes from a variety of different gamers that have their own thoughts on the matter, so I would like to hear yours.
Sincerely,
Skip
AKA a rather c00l d00d
So, with newer games releasing with outstanding graphics and more so expectations, there is still that one lingering thought of "Will there be micro-transactions?". The word itself has earned a rather unwelcome reputation among the gaming community, well for those that are not as wealthy as others. They are seen as a form of laziness, and not having to earn items in games. For example, a rather notorious game from a once prestigious franchise, Halo 5.
Halo 5 has since obtained the micro-transactions system in a form of "Req Packs". These packs grant a variety of items from common to legendary. These packs can also be bought with in game currency that the player must earn to actually buy these packs. However, as stated previously, they can be bought with real life money, in which can lead to a great many arguments of "Halo 5 is a pay to play game" but with other arguments stating that "The time it takes to earn enough points to buy a req pack of Gold tier (the highest tier) takes too long and therefore it is easier to buy one instead of grinding for it." Both sides have a rather understandable argument and comes from a variety of different gamers that have their own thoughts on the matter, so I would like to hear yours.
Sincerely,
Skip
AKA a rather c00l d00d